When the mod updates, older versions will be unsupported. Minimal graphical interface, giving you basic mod information (connected players, ping, etc.).
The net code is much more efficient, and latency is reduced.Thank you for all of your feedback/bug reports, I've completely reworked the mod from the ground up, and now I'm much happier with the way that the mod plays, most notably: The mod has been out in beta for a while now. There is a server, however this is only used for summon signs. The mod itself runs purely on P2P connections.
There is also a discord for the mod, feel free to join and have a chat: Īs the title suggests, this mod adds both PvP and co-operative play to the game - I've tried to make it as familiar as I can to Souls games' online mode, but as I'm not a professional game development company, it's not going to be exactly the same.
If you enjoy my mods, and would like to support me, you can buy me a coffee here. I didn't create this mod because I strongly believed that the game needed online, just that it sounded like fun. This is a pet project that I decided to release, if you don't like the idea of online play in Sekiro, you don't have to play.